Wednesday, March 27, 2013

Basics of One-Point, Two-Point & Three-Point Perspective

One-Point Perspective (normal view) has one vanishing point. Think of pictures of lonely abandoned roads. The road eventually vanishes into nowhere, usually the center. That's your one point perspective. If you were creating an imagined space in One-Point Perspective, you could place a point somewhere on the page (vanishing point), and draw lines out from it (horizon line). Draw two vertical lines, and you've made a wall. A flat surface should follow those lines to provide scale.


Two point perspective has two vanishing points on the horizon, usually one left and one right. Think of looking at the corner of a building from a distance, you'd see one wall disappearing off to one side, and one to the other side. Again, scale is created by placing lines radiating out from both points.




Three-Point Perspective ("birds eye view") has three vanishing points. Keep in mind that when using three point perspective things get a little weird. When working with this concept, objects become very distorted since you do not have the real space to emulate the real world. Therefore, objects seem squished and distorted. This is often used in animation, especially with action comics to create drama, action and sense of space in an imagined world.




A couple youtube videos you might find helpful:

One-Point Perspective: www.youtube.com/watch?v=adRWYWSw2XI     
Two-Point Perspective: www.youtube.com/watch?v=KE3ZkWtX8UU   

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